Your game development partner

Custom Unity and Godot development for gameplay systems, integrations, and automation that connect your game to the world around it. From Discord bots to API servers to engine migrations, we handle the technical work that doesn't fit neatly into a single category. Built by the same team behind Text Animator, trusted by 20,000+ studios.

Your game development partner

Custom Unity and Godot development for gameplay systems, integrations, and automation that connect your game to the world around it. From Discord bots to API servers to engine migrations, we handle the technical work that doesn't fit neatly into a single category. Built by the same team behind Text Animator, trusted by 20,000+ studios.

Your game development partner

Custom Unity and Godot development for gameplay systems, integrations, and automation that connect your game to the world around it. From Discord bots to API servers to engine migrations, we handle the technical work that doesn't fit neatly into a single category. Built by the same team behind Text Animator, trusted by 20,000+ studios.

Developing between categories

A lot of game dev work lives in the gaps between categories. You need to migrate a project from one engine to another. You need an internal app or tool that your team uses daily but that no one has time to build or maintain properly. These projects require developers who are comfortable across engines, APIs, and platforms, and are able to understand different teams and roles needs.

We've shipped many products from commercial tools to full applications both in Unity and Godot, and come from 6+ years of experience after releasing tools for thousands of developers. We're comfortable working with existing codebases and you don't need to start from scratch for us to be useful. We read your code, integrate with your task management system, understand your architecture and build on top of it.

Developing between categories

A lot of game dev work lives in the gaps between categories. You need to migrate a project from one engine to another. You need an internal app or tool that your team uses daily but that no one has time to build or maintain properly. These projects require developers who are comfortable across engines, APIs, and platforms, and are able to understand different teams and roles needs.

We've shipped many products from commercial tools to full applications both in Unity and Godot, and come from 6+ years of experience after releasing tools for thousands of developers. We're comfortable working with existing codebases and you don't need to start from scratch for us to be useful. We read your code, integrate with your task management system, understand your architecture and build on top of it.

What we deliver

We build the systems and connections that make your game and its ecosystem work together. That includes custom gameplay systems, engine porting between Unity and Godot, UI/UX, tools development and full application development when your project goes beyond a traditional game.

We also handle CI/CD setup, content pipeline automation, and API development for client-server architectures. If your game needs to talk to an external service, send data to a dashboard, trigger actions based on player events, or even if you want a custom task management or QA system, we build that connection. In other words: if you can describe it, we can probably develop it.

What we deliver

We build the systems and connections that make your game and its ecosystem work together. That includes custom gameplay systems, engine porting between Unity and Godot, UI/UX, tools development and full application development when your project goes beyond a traditional game.

We also handle CI/CD setup, content pipeline automation, and API development for client-server architectures. If your game needs to talk to an external service, send data to a dashboard, trigger actions based on player events, or even if you want a custom task management or QA system, we build that connection. In other words: if you can describe it, we can probably develop it.

Co-development services

Write to us and discover how we can help bringing your vision to life in Unity or Godot!

  • Full or partial projects, Unity and Godot

  • Gameplay and feature programming

  • UI/UX and tools development

  • Bug fixing and optimization

  • Pipeline and CI/CD integration

  • Backend/Frontend integrations

Co-development services

Write to us and discover how we can help bringing your vision to life in Unity or Godot!

  • Full or partial projects, Unity and Godot

  • Gameplay and feature programming

  • UI/UX and tools development

  • Bug fixing and optimization

  • Pipeline and CI/CD integration

  • Backend/Frontend integrations

Technologies we use

and many more!

Technologies we use

and many more!

How we work

1. Get in touch

You contact us via the email below and we will respond as quickly as possible.

2. Chatting with you

We arrange a call with you to discuss about what you are looking for in more detail.

3. Development plan

We analyze your project / request and plan for all the necessary steps to make it a reality.

4. Proposal

We send you an offer proposal where we discuss all the technical and business aspects.

5. Your Decision

You reach out and let us know if you want to move forward and/or have any question. We're here to help!

6. Agreement

We send you the contract agreement and are ready to start developing on your dream project.

How we work

1. Get in touch

You contact us via the email below and we will respond as quickly as possible.

2. Chatting with you

We arrange a call with you to discuss about what you are looking for in more detail.

3. Development plan

We analyze your project / request and plan for all the necessary steps to make it a reality.

4. Proposal

We send you an offer proposal where we discuss all the technical and business aspects.

5. Your Decision

You reach out and let us know if you want to move forward and/or have any question. We're here to help!

6. Agreement

We send you the contract agreement and are ready to start developing on your dream project.

Frequently Asked Questions

What game engines do you work with?

We are experts in Unity and Godot, but since recently we are also accepting Unreal projects when the scope is a good fit.

How does pricing work?

We do fixed-pricing (per milestone/project) but can occasionally accept time-and-materials. You get a clear proposal before any work begins, based on your needs.

Do you work with indie studios?

Yes. A significant portion of our clients are indie teams. We adjust scope and approach to fit smaller budgets without cutting corners on quality.

What is the minimum and maximum project lenght?

Except for consultancies (which are a single session), we take projects that have a minimum of a two weeks engagement. The longest project we have worked on lasted for two years.

Can you work with our existing team and codebase?

Absolutely. We regularly embed into existing teams and contribute to established codebases. We follow your coding standards and workflows.

Do you also do multiplayer?

We only work on peer to peer multiplayer titles right now (e.g. Steam APIs).

What game engines do you work with?

We are experts in Unity and Godot, but since recently we are also accepting Unreal projects when the scope is a good fit.

What is the minimum and maximum project lenght?

Except for consultancies (which are a single session), we take projects that have a minimum of a two weeks engagement. The longest project we have worked on lasted for two years.

How does pricing work?

We do fixed-pricing (per milestone/project) but can occasionally accept time-and-materials. You get a clear proposal before any work begins, based on your needs.

Can you work with our existing team and codebase?

Absolutely. We regularly embed into existing teams and contribute to established codebases. We follow your coding standards and workflows.

Do you work with indie studios?

Yes. A significant portion of our clients are indie teams. We adjust scope and approach to fit smaller budgets without cutting corners on quality.

Do you also do multiplayer?

We only work on peer to peer multiplayer titles right now (e.g. Steam APIs).

Contact Febucci Team

We are fast! Let us know what your goal/requirements are, including the time frame (if it's urgent or not), and we'll reply as soon as possible and start evaluating the project with you.

Contact Febucci Team

We are fast! Let us know what your goal/requirements are, including the time frame (if it's urgent or not), and we'll reply as soon as possible and start evaluating the project with you.

You might also be interested in our tools, services, consultancies, or articles. Cheers!

This service is

not sponsored by or affiliated with

Unity Technologies

or its affiliates.

Unity

Trademark(s)

are

trademarks

or

registered

trademarks

of

Unity Technologies

or its affiliates in

the U.S.

and elsewhere.

This service is

not sponsored by or affiliated with

Godot Foundation

or its affiliates.

Godot

Trademark(s)

are

trademarks

or

registered

trademarks

of

Godot Foundation

or its affiliates in

Europe

and elsewhere.

This service is

not sponsored by or affiliated with

Epic Games

or its affiliates.

Unreal Engine

Trademark(s)

are

trademarks

or

registered

trademarks

of

Epic Games

or its affiliates in

the U.S.

and elsewhere.