Class BehaviorBase
Base class for all behavior effects.
Inherit from this class if you want to create your own Behavior Effect in C#.
Inherited Members
Namespace: Febucci.UI.Core
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public abstract class BehaviorBase : EffectsBase
Properties
time
Contains data/settings from the TextAnimator component that is linked to (and managing) this effect.
Declaration
public TextAnimator.TimeData time { get; }
Property Value
Type | Description |
---|---|
TextAnimator.TimeData |
Methods
SetDefaultValues(BehaviorDefaultValues)
Declaration
public abstract void SetDefaultValues(BehaviorDefaultValues data)
Parameters
Type | Name | Description |
---|---|---|
Febucci.UI.Core.BehaviorDefaultValues | data |