Bring your game texts to life in Godot

(Requires the Mono, C# version of Godot)

Text Animator is coming to Godot! After many years of award-winning projects choosing our Text Animator for Unity counterpart, we've rewritten the asset to make sure developers can have the same experience on Godot!

This includes an improved BBCode parsing, typewriters and much more (and the custom effects you have created or will create in GDScript, will continue working as usual!)

We are planning to launch in Early Access in the next month!
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