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Class TextAnimatorPlayer

Default TextAnimatorPlayer, which can show letters dynamically (like a typewriter).
To enable it, add this component near a TextAnimator one

  • Base class: TAnimPlayerBase
  • Manual: TextAnimatorPlayers
Inheritance
Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
TAnimPlayerBase
TextAnimatorPlayer
Inherited Members
TAnimPlayerBase.textAnimator
TAnimPlayerBase.isBaseInsideRoutine
TAnimPlayerBase.isWaitingForPlayerInput
TAnimPlayerBase.wantsToSkip
TAnimPlayerBase.useTypeWriter
TAnimPlayerBase.typewriterPlayerSpeed
TAnimPlayerBase.disappearanceOrientation
TAnimPlayerBase.onTextShowed
TAnimPlayerBase.onTypewriterStart
TAnimPlayerBase.onTextDisappeared
TAnimPlayerBase.onCharacterVisible
TAnimPlayerBase.ShowText(String)
TAnimPlayerBase.StartShowingText(Boolean)
TAnimPlayerBase.SkipTypewriter()
TAnimPlayerBase.StopShowingText()
TAnimPlayerBase.StartDisappearingText()
TAnimPlayerBase.StopDisappearingText()
TAnimPlayerBase.SetTypewriterSpeed(Single)
TAnimPlayerBase.DoCustomAction(TypewriterAction)
TAnimPlayerBase.OnTypewriterCharDelay()
TAnimPlayerBase.OnDisable()
TAnimPlayerBase.OnEnable()
Namespace: Febucci.UI
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public class TextAnimatorPlayer : TAnimPlayerBase

Fields

waitForNormalChars

Declaration
public float waitForNormalChars
Field Value
Type Description
Single

waitLong

Declaration
public float waitLong
Field Value
Type Description
Single

waitMiddle

Declaration
public float waitMiddle
Field Value
Type Description
Single

Methods

GetWaitAppearanceTimeOf(Char)

Declaration
protected override float GetWaitAppearanceTimeOf(char character)
Parameters
Type Name Description
Char character
Returns
Type Description
Single
Overrides
TAnimPlayerBase.GetWaitAppearanceTimeOf(Char)

GetWaitDisappearanceTimeOf(Char)

Declaration
protected override float GetWaitDisappearanceTimeOf(char character)
Parameters
Type Name Description
Char character
Returns
Type Description
Single
Overrides
TAnimPlayerBase.GetWaitDisappearanceTimeOf(Char)

WaitInput()

Waits any input from the user.

Declaration
protected override IEnumerator WaitInput()
Returns
Type Description
IEnumerator
Overrides
TAnimPlayerBase.WaitInput()
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