Class TypewriterByCharacter
Default TextAnimatorPlayer, which can show letters dynamically (like a typewriter).
To enable it, add this component near a one
Inheritance
TypewriterByCharacter
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public class TypewriterByCharacter : TypewriterCore
Fields
waitForNormalChars
Declaration
public float waitForNormalChars
Field Value
waitLong
Declaration
Field Value
waitMiddle
Declaration
Field Value
Methods
GetWaitAppearanceTimeOf(Int32)
Declaration
protected override float GetWaitAppearanceTimeOf(int charIndex)
Parameters
Type |
Name |
Description |
Int32 |
charIndex |
|
Returns
Overrides
GetWaitDisappearanceTimeOf(Int32)
Declaration
protected override float GetWaitDisappearanceTimeOf(int charIndex)
Parameters
Type |
Name |
Description |
Int32 |
charIndex |
|
Returns
Overrides