Class TAnimGlobalDataScriptable
Stores TextAnimator's global data, shared in all your project (eg. Global Behaviors and Appearances).
Must be placed inside the Resources Path resourcesPath
- Manual: Creating Global Effects
Namespace: Febucci.UI.Core
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public class TAnimGlobalDataScriptable : ScriptableObject
Fields
resourcesPath
Resources Path where the scriptable object must be stored
Declaration
public const string resourcesPath = "TextAnimator GlobalData"
Field Value
Type | Description |
---|---|
String |