This article is a transcription/adaptation of my video about “How to write Shaders in Unity”. You can choose to watch the video, follow only the article or both. Enjoy!
In this “Unity Sprite Outline” tutorial we’ll discover how to create both a “Sprite Innerline” and a “Outer Sprite Outline”. Simply, the Inner Sprite Outline shader is drawn “inside” the sprite, while “Outer” is the opposite
Here’s how to create a really simple parallax effect in Unity, in this case in the game’s UI.
Here’s my simple tutorial about how to create a “Skip Cutscenes button” in Unity (the logic applies to any other engine too). You can find below the code and the download links.
A Vertex Shader lets you create different effects by moving your objects’ vertices in the scene, such as: waves, distortion around force fields (such as black holes), melting, flags movement, grass movement if the player steps on it and way...