This article is a transcription/adaptation of my video about “How to write Shaders in Unity”. You can choose to watch the video, follow only the article or both. Enjoy!
In this “Unity Sprite Outline” tutorial we’ll discover how to create both a “Sprite Innerline” and a “Outer Sprite Outline”. Simply, the Inner Sprite Outline shader is drawn “inside” the sprite, while “Outer” is the opposite
Here’s how to create a Fire Shader. As always, you can also find below the HLSL Shader and, if you’re supporting me on Patreon, the download link for the Unity Package.
Here’s how to create a simple effect to communicate to the players which objects are pickable, interactive etc.
A Vertex Shader lets you create different effects by moving your objects’ vertices in the scene, such as: waves, distortion around force fields (such as black holes), melting, flags movement, grass movement if the player steps on it and way...